One Punch Man Does Garou Become Human Again
Saitama | Hero Association (S-Class Heroes) | Neo Heroes | Villains and Monsters (Garou | Monster Association) | Others
"Hero Hunter" Garou
Voiced past: Hikaru Midorikawa (Japanese), Greg Chun (English)
Debut: Chapter 45 (Webcomic), Chapter 39 (Manga), Episode 13 (Anime)
Disaster Level: Dragon, Above Dragon (Awakened)
Click here to see his transformed state.
The "Hero Hunter" Garou is a human, notwithstanding he is on a quest to defeat as many heroes as possible and become the ultimate monster. He was formerly Bang's pupil, and his talent equally a martial artist is tremendous, making him a serious threat to the Hero Clan.
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A — H
- Adaptational Bewitchery: His webcomic incarnation looks more like a uncomplicated thug; Murata drew him as an athletic handsome dude wearing tight-fitting clothing.
- Adaptational Nice Guy: The manga adjusts itself in presenting Garou as more than of a good man deep down unlike the Webcomic originally keeping his true skillful side more subtle till his fight with Saitama happened during the later climax of the Monster Association arc, showing cracks in Garou's resolve; to annotation: Garou'due south platonic of becoming the supreme evil to unite the world against him is revealed early on in the manga, Garou does not actively endeavour to deed like a villain after his Enkindling, taunting and humiliating every hero he comes across, instead he loses sight of himself, becoming feral for a while, only to regain his consciousness to kill Sage Centipede and temporarily team with Metal Bat while at it, with some gag moments added. In short, Garou is more affable in the manga than he was in the webcomic.
- Accommodation Personality Change: His steps into Enkindling reduces Garou into a feral state in the Manga, originally in the webcomic he was mentally sound throughout the entire procedure, with some of the scenes where he faces the Monster Clan Executives and Due south-Class heroes are different between versions, Garou only grunts like a monster when facing them in the manga, while he taunts and boasts against them in the webcomic; subsequently Feral Awakened Garou wins confronting Bang however, a fissure opens on his face and Garou'south sanity returns.
- Anti-Villain: He may exist playing for the monster's side only as it turns out he never really killed any heroes and doesn't even target civilians. Hell, he actually killed quite a few members of the Monster Association. The master reason he attacks the heroes is that he wants to destroy the status quo and get what he believes to exist fair justice. In the Manga, his goal is to, more than or less, pull an Ozymandias from Watchmen where the entire world bands unite against him out of sheer terror.
- Armor-Piercing Question: At the end of his big Motive Rant, Garou attempts to striking Saitama with one of these, but it doesn't piece of work. Saitama ends up hitting Garou with an Armor-Piercing Question of his ain combined with a Kirk Summation, which causes Garou'southward determination to crumble instead.
Awakened Garou: If you weren't here, I would take get the world's absolute evil. Unbiased terror scattered throughout the world...that can institute real peace. Don't call up that all children are waiting for heroes. There are even kids around the world waiting for a great monster to take the stage. Can you lot salve them!? Tin you lot follow the ugly kid being picked on in the park!? I tin can! I tin can save the whole world with terror! While humanity is fearing Garou the Monster, anybody's hearts will unite to survive. Is in that location any peace other than this!? Can you create peace? Tin you lot unbiased relieve the world with that flimsy cape? Practise you have the means to cease the unseen tragedies? You lot're strong but so what? You may defeat me, but can you handle it?! THE Responsibleness!!! WELL!? IF You lot'RE GOING TO DEFEAT ME, And then Respond THE QUESTION! WHAT Will YOU ACCOMPLISH? Why volition you lot kill me at present? Do you accept a sense of duty like mine? WHY...ARE YOU...A HERO?!
Saitama: Information technology's a hobby. - Arrogant Kung-Fu Guy: Used to be Blindside's elevation student, before Bang found out Garou wanted to exist a Monster. Garou is nevertheless quite confident of his skills, and pushes his limits daily. This backfires considering Blindside gets worried Garou might become an unstoppable monster, and so he calls his brother, Bomb, for backup and they kick Garou'due south ass straight to the monster infirmary. Yes, the monsters take a hospital for monsters that get vanquish up by heroes and survive.
- As Long as There is Evil: Played With — Ultimately, Garou wants to exist the "globe-destroying evil" simply because at least against him humanity would stand a gamble, because they could stand up against him as many times as information technology took to crush him. And by focusing on him, humanity would never take to worry about its greatest enemy: Itself.
- Awesomeness by Analysis: Garou is non only very skilled at fighting, he'due south besides able to figure out the weaknesses of his opponent's fighting style through uncomplicated observation lone. Opponents may go some hits in at first, just once Garou figures out the technique, he will be able to counter anything that the opponent uses. He also does research on his targets to be able to ameliorate gear up himself for their inevitable meeting.
- Bare-Handed Blade Block: A more than realistic version confronting Bound Mustachio and Royal Ripper, as he lets them striking i mitt to immobilize them, and and then beats them up with the other. He plays it directly against Diminutive Samurai equally Awakened Garou, equally he catches the bract between 2 of his fingers, snaps information technology off, and then beats him upwardly in the time it takes for Atomic Samurai to finish swinging his sword.
- Berserk Button: Absolutely Exercise NOT be a condescending jerk virtually justice and heroism in Garou's presence unless you want the virtually humiliating beatdown of your life. This happens with Superalloy Darkshine, who compared Garou's quest to a kid playing monster, and with Sweet Mask when he tries to give a lecture on how pathetic the S-Ranks were being mid-battle. Garou responds past literally punching his face in, mid-rant.
- Big Eater: In Chapter 134, Garou ordered all the meats and salads on the carte du jour at a restaurant and was able to eat the unabridged serving before attempting a dine and nuance. Granted, before that the guy was unable to get a decent meal for at least over a mean solar day.
- Bio-Armor: His "Awakened" course in the manga seems to be the normal Garou in a chitinous exoskeleton.
- Big Bad: The first true overarching villain the series has always had, and genuinely retained this for a time.
- Big Bad Ensemble: He is this with Orochi in the Human Monster Saga.
- Big Red Devil: His Awakened advent plays with it. His horns used to exist his pilus before he gained the desire to go a real monster for heroes to fight. This does two things: it changed his physical appearance to one similar to a demon, and all his hair turns into his two "horns", leaving him bald.
- Claret Knight: Garou truly enjoys fighting. Such equally when he actively goes out of his mode to hunt heroes in the name of his lawmaking and has a blast when doing it. He even has enough backbone to claiming S-Class Heroes as they are probably the biggest challenge he'll get throughout his hunting spree. Information technology is as well expressed when he wears a truly arrogant grin on his face while he demolishes any one of them in his path.
- Broken Ace: Garou is a adept looking guy, charismatic and an amazing fighter, that ultimately becomes so strong, only Saitama can beat him. But he also suffers from a plethora of deep-seated psychological issues that make him a very troubled boyfriend.
- Bullet Catch: Up to 11, when he deflects all of Expiry Gatling'due south bullets fired in i explosive burst. He boasts subsequently that guns can no longer hurt him.
- Butt-Monkey: When Garou starts his cause against heroes in the manga, he's merely as probable to get his ass kicked equally he is to kicking donkey. Confronting Watchdog Homo for instance, he gets utterly outclassed and has to retreat, merely escaping worse punishment considering Watchdog Man doesn't venture outside his own territory. And every fourth dimension Garou runs into Saitama, he gets knocked out instantly, with Saitama never even realizing who he punched out. 1 time Saitama even wonders right afterwards nigh that Hero Hunter he had heard nearly and whether he'd possibly be a challenge seconds after punching Garou through a wall. Overall, Garou has been knocked out thrice by Saitama before their ultimate confrontation.
- Carte-Carrying Villain: He has "Hero Hunter" equally a title. He introduces himself by walking into a meeting at the Hero Association, which is full of various rogues and evil doers. (in-context: The clan was putting the word out near the earth-ending prediction, hoping the Underworld might determine the world ending is against their own self-interests), and loudly proclaiming they are all weaklings and that he, the Human Monster, could defeat all of them right here to prove it... and then he actually does it. He then goes for a casual stroll while making a threat to the Hero Clan caput. He also doesn't pay for his meals.
- Ultimately, however, it's Deconstructed. Saitama realizes that despite his power and title, Garou didn't actually impale any heroes, and from there he realizes Garou is a Well-Intentioned Extremist and Noble Demon with no pocket-sized degree of self-loathing.
- Came Dorsum Strong: One of his abilities seems to imply "what doesn't impale me, but makes me stronger." This peculiarly comes into issue in the latter role of the human Monster saga, when he begins fighting the merciless members of the Monster Clan such every bit Royal Ripper and Issues God, Overgrown Rover, and Orochi, and begins growing exponentially considering of information technology. This is part of Psykos'southward theory on breaking the limiter; by being exposed to nearly-decease situations and and then overcoming it, one can gain explosive bursts of power. Psykos engineered these situations in hopes of creating a beingness even more than powerful than Orochi every bit her ultimate trump menu.
- Chekhov's Gunman: He is mentioned in passing as the educatee who Bang trounce up and expelled due to going wild and beating upwards all of the other students in Blindside's dojo. He shows upward several chapters later every bit a villain.
- Clipped-Wing Affections: When all of his areas of expertise are trumped by but how horribly unfair Saitama's strength is, Garou gradually becomes more and more than of a literal monster. However, all this does is make him bulkier and easier to hit, though this makes him durable enough to tank Saitama'due south normal punches.
- Curb-Stomp Boxing: Both played seriously and played for laughs — played seriously in that Garou is really brutal in beating upwardly heroes, then played for laughs when Saitama lightly taps him for Dine-and-Dashing, which results in a OHKO. Ditto when Saitama mistakes him for a mugger while he'south out wig shopping.
- His ultimate fight with Saitama is inevitably this. Even afterwards evolving over 4 times into his "unfair evil" ultimate mode, he's unable to hurt Saitama. Despite this, it is one of the few fights that subverts the titular Ane-Hit KO dominion, even getting Saitama to pull out his "Serious Series" moves to incapacitate him.
- Deliberate Injury Gambit: Several times Garou takes advantage of his Determinator Healing Cistron to tank an set on in such a way information technology allows him to arrive shut and punish his opponent several times over what he got, such as when he impales his hand on Spring Mustachio'due south Finishing Movement in order to take him out with one skilful strike.
- Deconstructed Character Archetype: Of Balance Between Good and Evil and Equally Long as There is Evil. Garou represents the idea that as long equally good and evil both be in the globe, there needs to be a "remainder" between them. As long equally evil exists in the world, at that place needs to be good too, and the only way that an absolute good can be is for an absolute evil to simultaneously exist. The deconstruction comes into play when it's revealed that Garou isn't really evil at heart. He has a trunk count of zero (for humans, at least; he kills monsters indiscriminately, though) and actively avoids harming innocent people, and takes mercy on kids such equally Tareo and Zenko multiple times. Garou doesn't actually want to do evil things, but rather wants to become the ultimate adversary in society to forcefulness the world to focus on him and get better people that mode. He believes there's too much picking on the little and unpopular guys, and wants people to focus on a real threat instead of the child who doesn't fit in, for example. Saitama slowly challenges his worldview by bringing upwardly the fact that he'south a good person who basically went with a half-hearted monster hobby because he lacked the confidence to be a hero, to be the alter he really wanted to see in the world. In the end, Saitama asks him if he's okay with existence a villain - Garou's facial expression very clearly says he isn't.
- Determinator: Fifty-fifty browbeaten, tired, wounded and poisoned, he never gives upwardly and stops fighting. Until Saitama puts out the contradictions in his philosophy.
- Information technology's also deconstructed considering he isn't plenty of a determinator. Despite never stopping in fighting, he became a monster as a compromise. His middle isn't in it, and he can never let get of his humanity and get a real monster. His real goal was to be a hero, merely he lacked the conviction to follow through and according to Saitama, it's because he lacks conviction.
- Fifty-fifty Evil Has Standards:
- Garou isn't interested in killing civilians similar "some sort of crazed mass murderer" - he'due south only a villain to fight heroes - and nonetheless takes time to help Tareo with his bully problems. When Tareo gets kidnapped by the Monster Clan, Garou even saves him from their dungeon (though he is very Tsundere near information technology, and the 2 become divide up earlier Tareo can actually reach safety).
- In fact, "bullying the weak" in general seems to be a weak spot for him. During his fight with Superalloy Darkshine, he starts curbstomping him so much that Darkshine loses his conviction and starts flashing dorsum to when he was bullied every bit a child. Garou actually stops mid-attack because he felt that something was wrong.
- He seems to subvert this when he threatens to kill Tareo, but this turns out to be a bluff, as Saitama points out.
- Garou isn't interested in killing civilians similar "some sort of crazed mass murderer" - he'due south only a villain to fight heroes - and nonetheless takes time to help Tareo with his bully problems. When Tareo gets kidnapped by the Monster Clan, Garou even saves him from their dungeon (though he is very Tsundere near information technology, and the 2 become divide up earlier Tareo can actually reach safety).
- Evil Is Easy: According to Saitama, this is why he really became a Noble Demon. To Garou, it was easier trying to bring globe peace by being an all-powerful evil monster, because all he had to do was shell heroes. As Saitama observed, Garou chose this road considering he did non accept the confidence in himself to actually be The Paragon that he believed other heroes should be like. It'southward also deconstructed, since despite his noble goal, the truth is that past trying to be evil, he's really just half-assing it and confronting someone like Saitama, who puts all of his conviction in it, he will never win. Evil may be easy, but that doesn't mean you lot'll end up achieving what yous really desire.
- Expository Hairstyle Change: The aftermath of his battle against Saitama left him with shorter hair, every bit if to symbolize the removal of his previous horned hairstyle and his desire to be a monster. He keeps this shorter pilus as he continues to train in isolation afterwards. This hair also resembles his hairstyle equally a child, seen in flashbacks, showing a return to his true cocky.
- The Faceless: As Awakened Garou - although you see a few features, eventually he gets then strong due to Saitama getting serious on him, almost everything about him is blacked out and characterless - you tin can't even tell WHAT he looks like anymore. And and so Saitama literally punches his face off, revealing his man optics underneath.
- Fatal Flaw: In a roundabout style, Sloth. Garou desires to exist the ultimate monster, noting that in doing then, humanity would unite against him rather than choice on each other. Nonetheless, despite his massive growing ability, he doesn't really kill any of the heroes and ends up befriending a couple of kids. However, where this truly comes into play is when he faces Saitama. Garou puts upwards a good fight, just is nonetheless easily browbeaten by Saitama and Saitama realizes the truth through Garou's ranting: that Garou really wanted to be a hero. However, Garou chose beingness a monster for his goal because it was easier; as Saitama put information technology, all he (Garou) had to practice was beat upwardly heroes. He even says that he chose it because he lacked the confidence to actually be who he truly wanted to exist. Saitama and then tears into Garou, saying that his program would never work as long equally he couldn't beat Saitama and Garou's "half-hearted monster hobby" would e'er lose against Saitama'due south "total-hearted hero hobby." As such, Garou's moral sloth is his own failing for his goal; he was too afraid to actually endeavour and be The Paragon he thinks heroes should exist, despite having the strength and nobility to exercise so.
- Flash Stride: Most notably when giving his "Reason Yous Suck" Spoken communication to the contingent of S-Class heroes, he frequently starts a sentence in front of i hero, and finishes it in front of some other, with the heroes still looking at his old location, the implication being that he flash-stepped so fast that nobody could follow him. He likewise manages to shut the altitude between himself and many of the heroes, hit them, and and so movement back fast enough that it appears that the hero was striking past thin air. Happens to Sweet Mask, Child Emperor and Zombieman. He as well flash-steps multiple times during his other fights.
- Foil: To Saitama. Both of them take a strong sense of morality and justice, admitting manifested in different means. While Saitama wanted to be like a hero from his babyhood who fought villains, Garou wants to exist a monster who defeats heroes. While Garou is a genius fighter and a biggy martial creative person, Saitama is an untrained brawler with basic (albeit solid) fighting skills. Garou has an of import moral mission he is determined to accomplish, while Saitama is just a hero for fun. Furthermore, Garou can enjoy the feeling of losing in order to amend himself to get stronger in near of his fights, while Saitama desires to accept a worthy opponent to notice the rush of excitement he once had while he was preparation.
- Besides to Sweetness Mask. Both desire world peace and justice, spouting melodramatic rhetoric about proficient and evil to make upwards for the fact that neither of them feel confident enough to do it themselves: Garou's plan is to force the rest of the world to become better, while Sweet Mask wants to law other heroes and create a supreme hero. While Sweet Mask is a superstar idol, Garou is a neglected underdog; while Sugariness Mask is a monster playing the hero, Garou is a normal guy playing the monster. The listing goes on.
- Freudian Excuse: A lot of his hatred for heroes and trying to find someone he considered to be a true hero is because he was bullied as kid by the local pop child, and realized that all it takes to get a hero is say y'all're one so take the public worship you, regardless of your actions.
- From Nobody to Nightmare: Began every bit a somewhat eccentric child who thought
Evil Is Cool. Became one of the strongest villains in the world, and proud of it. Except maybe not and so proud about it.
- The Gift: Garou is noted to be gifted without parallel, and is capable of learning martial arts by observing them one time. In addition, he experiences explosive growths in ability and can conform to whatsoever situation chop-chop, specially in mid combat. It is this reason Psykos chooses him to succeed Orochi as her correct-mitt, noting he possesses talent beyond even the Monster King'due south.
- Good All Along: Saitama certainly thinks and then. Judging past Garou's expression when Saitama explains it, he'southward correct. He (and the other Monsters) also notation that Garou went out of his way to avert actually killing any humans during his and so-called Hero Hunt. He too reveals that Garou'south threat to kill the child he spent his entire story arc protecting was a bluff by pointing that Garou was walking in the wrong direction. Saitama apace grows bored of their fight for this very reason: Saitama became a Hero because he wanted to fight villains. Garou isn't a true villain — he'due south merely a guy making a ruckus in Saitama's neighborhood.
- Good Thing You Can Heal: Another of his abilities: the ability to adjust his body and slowly heal himself. His body is physically battered by the end of his arc, simply the man has sustained such a massive chirapsia that it's a wonder he'southward even standing.
- Subsequently a few more evolutions afterwards on, he could even regrow limbs in seconds.
- The Greatest Style: In his Awakened state, The Monster Cataclysm God Slayer Fist is this, which is the amalgamation of 12 carve up martial arts styles he learned. Combining information technology with Awakened Garou's latent physical abilities lets him stand up to Saitama for a time being. In one case he devolves dorsum to a human, he seemingly loses the ability to use information technology.
- Guttural Growler: Garou has a very raspy vocalism.
- Healing Cistron: At commencement information technology only allowed him to rapidly recover from injuries, though he could withal be winded or exhausted later on. As his powers evolve, it just gets even more ridiculous. By the time he'south on the verge of breaking his limiter and "Awakening", he'southward able to heal over his rib cage effectively-being shattered past Superalloy Blackluster within minutes, while still able to go on fighting and moving like it's not bothering him.
- Hero Killer: Oh come on, it's in his villain nickname. Near the end of his arc, he beats well-nigh every unmarried hero that was S-Grade, including a partially weakened Tornado, and even the A-Class number ane (which is S-Class strength-wise) without any effort. Though Saitama notes that Garou didn't actually kill any of them.
- How Much More Tin He Take?: Hero and Monster alike are oft in awe at Garou'southward durability and endurance, which has allowed him to push forrad and keep fighting even every bit his muscles tear and his bones interruption. Even his Healing Cistron only helps and then much, every bit he'south often standing the fight fifty-fifty equally it'southward in the process of working its magic. Superalloy Blackluster is left in stupor when Garou is still able to go along going and launching complicated martial arts moves despite taking a blow that basically shattered his rib cage, which puts the first spark of incertitude and fearfulness in his mind that he might actually lose despite his ain Most-Invulnerable torso.
- Hyperactive Metabolism: In chapter 134 he recovers from a beating past going to a diner and ordering all of their meat dishes (for protein and calories) and salads (for the vitamins) and washes it down with enough of h2o. Right after he finishes his meal, his injuries immediately start to vanish as his Healing Factor kicks in.
I — Z
- If You're So Evil, Consume This Kitten!: Saitama pulls this on Garou.
- I'm a Humanitarian: Chows down on the meat of some monsters he slaughters at one point, stating that "food's food" and he needs to restore energy. Notation that many monsters were originally human.
- Invincible Villain: A concept that gets played with, Garou actually loses nigh as many fights as he wins, simply with every loss he gets stronger and adapts to his opponents' fighting styles. Garou eventually does reach a point where he surpasses all the S-Ranked heroes, simply he is yet ultimately defeated by Saitama.
- The big takeaway from all of Garou'southward fights is that as strong as he is, he'southward only then successful because of his ability to strategize and exploit an opponent's weakness. This comes into play during the last fight with Saitama. He but kept evolving into stronger and potent monster forms, only his mind was basically deteriorating in exchange for creature force. That's what sealed his defeat.
- Irony: Yells at Saitama not to underestimate him. Proceeds to underestimate Saitama. He gets reduced to a Barrel-Monkey.
- Knight of Cerebus: Ultimately, this is the sort of Monster Garou wants to become — the blazon of monster that, in one case it appears, changes the atmosphere of a boxing completely. He becomes capable of defeating near all the South-Rank heroes and he really makes Saitama fight seriously-ish, merely in the end, he never manages to get Saitama to consider him a monster.
- Large Ham: He's loud and bombastic, similar the cartoonishly hammy supervillains he worships.
- Lightning Bruiser: 2nd only to Saitama in terms of strength, speed, and durability.
Word of God implies he's approximately as powerful equally Boros.
- Mad Eye: Every bit he takes more and more than damage and evolves further, his right eye begins to change a darker color.
- Meaningful Name: Of the ironic type. The dreaded Hero Killer is named afterward a wolf, the lowest threat level classification for a monster, which but signifies a potential threat to a group of people. Turns out more authentic than not past the terminate of Saitama's fight with him though.
- Meaningless Villain Victory: Played with. In the example of the Hero Association officer Muffintop, Garou likened the sense of clobbering him to stepping in crap knowing full well said pencil-pushing reprobate was lying douche purse looking to cop a feel off of those girls.
- Ultimately played direct. Despite everything he does and all he's sacrificed, he however tin't do a damn thing against Saitama.
- Mook Horror Evidence: Probably the best example, since he managed to last an entire fight against Saitama. Not only is he a category above the entire S-Class heroes, only his abilities went to the point that he could block literal light-speed punches, and cuts that could split atoms, by evolving god-like abilities in martial arts. Then Saitama, an amateur with "normal punches", crushed him over and over once again, to the point that he crossed all the possible ways to defeat him. Due to this, Garou labels him as the representation of the unfairness of justice. Even condign the "unfairness" of evil left him only as a punching pocketbook for a couple of minutes. Though Saitama pretty much reveals the reason why is because Garou'due south conviction was half-hearted and couldn't vanquish Saitama's full-hearted conviction.
- Morality Pet: He takes a shine to Tareo and goes out of his way to protect him multiple times, since he empathizes a lot as a fellow victim of bullies.
- Mr. Fanservice: Garou has many shirtless scenes, showing off his muscular torso, shoulders, and chiseled abs.
Word of God claims that Garou'southward dorsum is a reference to Bruce Lee's muscular dorsum.
- No-Sell: He manages to evade or deflect all of Saitama's normal attacks at the outset of their battle and announces to the latter that he will ultimately lose because Garou'southward combat style will eventually prevail over Saitama'due south combat style. Besides bad for Garou that Saitama decided to show him a lilliputian bit of his serious side.
- Nightmare Fetishist: Always since he was a kid, he would e'er play the role of the monster that the heroes fight. Always. Of course, he respected the monsters due to their more than often than not superior endeavor. Unfortunately, certain kids took reward of this to accept an alibi to beat him up. This just fabricated him more than determined to become the sort of monster that can beat self-centered, cocky-proclaimed "heroes" like them. Ironically, if it was the other style around, he would've been a lot like Genos. And information technology later turns out he never really went evil, either.
- Noble Demon: He definitely shows a degree of martial honor and is upset by crueler tactics or sleazy individuals, though he claims otherwise. Saitama realizes, if annihilation, the Demon part is the ane that's doubtable. A sure manipulative Brim Chasing HA administrator who milks the visitor upkeep to pick upwardly chicks found this out the hard way.
- Nonchalant Dodge: It's repeatedly noted in his manga incarnation that he dodges attacks and projectiles with a minimum amount of movement. Yet, the trope is subverted because Garou does accept the dodging seriously as his human body is however vulnerable to blows and projectiles. It's just that for a martial creative person of his level, it'south the most efficient way of evading damage.
- Oh, Crap!: Breaks instantly out in common cold sweat in the manga when he first meets Saitama who no sells Garou's sneak attack with the highly sophisticated method of non reacting to it at all. Garou forgot well-nigh this encounter afterward.
- Has a series of this during his fateful confrontation with Saitama. Whenever Garou thinks he has cornered Saitama, he is proven incorrect. Becomes the cause of his Villainous Breakdown.
- Older Hero vs. Younger Villain: He is the "younger villain" being eighteen-years-onetime, while Saitama is the "older hero" being 25-years-onetime.
- One-Homo Army: Equally Awakened Garou, he's so stiff that he can simultaneously defeat near of the S-Form heroes while barely trying.
- One-Winged Angel: Played direct when he becomes a bald, horned figure to mirror Saitama's own generally basic appearance, becoming what Blackness Sperm calls Awakened Garou. Then inverted when he starts trying to milk it further.
- Parody Sue:invoked Garou is a parody of Villain Sue, being an unstoppable force that keeps getting more powerful with no real explanation and trounces anybody until Saitama comes along. Notwithstanding, his status every bit the most powerful antagonist faced all the same is effectively neutered due to how he's never killed anyone as well monsters and was never planning on it. Garou was never an actual threat and halfassed trying to exist a villain.
- Pet the Dog: When Metal Bat'southward little sister throws herself in between the two of them, Garou actually follows her request to stand down, challenge he's as well busy to keep wasting time on Metal Bat. And when a Monster Clan goon considers grabbing Zenko every bit a earnest, Garou kills him, supposedly because he didn't like existence watched.
- Poke the Poodle: He doesn't pay for his meals. And ultimately, his entire "villainous" career-compared to monsters in general, the property damage he does (accidentally) and repeated nonlethal humiliation of heroes is barely worth mentioning.
- Power Makes Your Hair Grow: His hair grows outwards wildly, and becomes more horn-ish equally he fights and becomes stronger until he transforms into a mysterious being and his hair becomes existent horns. He goes baldheaded in exchange, though.
- Pummel Duel: Manages to endure Saitama'south two-handed Consecutive Dial Combo for a while. The is quite an achievement, considering what usually happens when Saitama uses the 1-handed version.
- Rapid-Burn down Fisticuffs: Equally a practitioner of Blindside's Water Stream Rock Smashing Fist, he's capable of this.
- Razor-Sharp Hand: He starts using the Whirlwind Iron Cutting Fist after beating Flop, admitting on a lower level. He could karate-chop a cup perfectly in half earlier and then, though.
- "Reason You Suck" Speech: After Garou goes on a rant when Saitama defeats him and learns that his heroism is just a hobby, Saitama picks upwardly on Garou's true nature. He proceeds to spell it out in forepart of Garou along with why Garou was never gonna defeat him:
Saitama: So you did have an "image of an ideal hero" inside of you. I meet now. I now understand what you wanted to exercise. Even though you said you lot wanted to be a "monster of accented evil"... What y'all really wanted to be was a hero. But you compromised and decided to be a monster. To bring most world peace, y'all took the easy route, thinking a monster's job was quicker and easier than a hero's. A monster's role is simpler after all, all you had to practice was defeat heroes. Information technology's perfect for someone with no confidence similar you. BUT YOU Tin can NEVER DEFEAT ME. And peace fabricated by ruling the world with fearfulness can't succeed as long as you lot can't defeat me. So information technology will never work. It's admittedly impossible for y'all. Because if it'due south your compromised monster hobby vs. my serious hero hobby, fifty-fifty if that's all I had, I yet wouldn't lose! Information technology was a fault to lower the hurdle right before the goal. A half-assed objective merely can't succeed.
- Retired Badass: Later the Monster Association saga, Garou takes Saitama's words to heart and tries to live a peaceful life while atoning for his misdeeds against club. He starts looking for unproblematic employment, condign... the Chore Hunter.
- Reused Character Pattern: Give him a few guns and brand him wear football game gear, he'll look similar Yoichi Hiruma from Murata's previous piece of work Eyeshield 21.
- Rooting for the Empire: In-Universe. Equally a kid he was more interested in villains than heroes. This ended up adding more to his electric current-day behavior every bit other children turned against him when he talked about information technology.
- Scarf of Asskicking: As he progressively gets stronger, he somewhen gets an ominous scarf.
- Shadow Archetype: To Saitama, but not for the reasons yous might think. While Saitama grew up wanting to exist a hero and Garou grew upwardly wanting to be a villain. Garou made a mistake. Garou e'er liked villain designs in his drawing testify as a kid, but he didn't empathise with the villains because they were evil. He adored their personalities and designs over the show'due south Invincible Hero. He convinced himself that he would rather be a monster and that he hated heroes, just what he hated was heroes that weren't ideal or who were simply apparently bland. When information technology came to Tareo, he just couldn't stand seeing the kid get hurt like he was as a kid and dedicated him with his life. With the heroes, he merely wanted to upstage them and knock them downwardly a peg, non kill them. He didn't have the same qualms about killing monsters especially when they tried to hurt innocent people, specially kids. In the cease, while he gained ability in the same way Orochi and Saitama did, he couldn't interruption the last limiter because he wasn't aware like Saitama is. The reason why every bit Saitama implies is because Garou's conviction was one-half-hearted, being as well unconfident to try and be the hero he really wanted to exist.
- Slasher Smile: Wears this expression a lot whenever in a fight.
- Spell My Name with an "Southward": The Viz translation shaves the "u" off the end of his proper noun, leaving information technology equally "Garo" so that English readers know to pronounce information technology [garo] instead of [garu].
- Strong and Skilled: Garou specializes in Blindside's martial arts techniques and has a lot of raw ability to back it upwardly, but can subvert this trope as he prefers using his skill even though he has a lot of strength to back upwards his fighting ability. Especially when he amps up his abilities in his One-Winged Angel form to where he can fight Saitama at "Semi-Seriously".
- Super Strength: He is stiff enough to boom through concrete walls and crumble them to bits.
- Super Speed: Fast enough to outspeed Lightspeed Wink every bit Awakened Garou.
- Super Toughness: Durable plenty to survive several punches coming from Saitama and able to walk away from it relatively unharmed equally Awakened Garou.
- Took a Level in Badass: During the entire Monster Association Arc we run across Garou taking several levels. From a guy that had difficulty in defeating a lower Southward-Class hero, to i that can defeat much stronger S-Classes. At the last office of the arc, he curbstomps several S-Class heroes and gives Saitama a slightly tough fight.
- Talking the Monster to Death: It's very gradual, only Garou's worldview is very slowly deconstructed. Saitama breaks it past asking simple questions during the fight (it didn't hurt that Garou's previous responses stopped working), and even after he'due south browbeaten ("Are yous okay with that?") Garou seemingly decides to terminate existence a villain after seeing the kid that constantly got kidnapped throughout the arc stick upward for him, simply because Garou saved his life every time, and retreats.
- Teens Are Monsters: He is an 18-yr-old teenager who sometimes refers to himself every bit the "human monster".
- A Twinkle in the Sky: Eventually Saitama uppercuts him and then hard he flies into orbit... AND THAT Nevertheless DOESN'T Kill HIM. This just makes him disappointed that Saitama'southward force is unfair, so he simply resolves to become a "unfair Evil" in order to stand confronting him and he returns in a bigger form.
- Underdogs Never Lose: He invokes this a lot at the outset of the story, coming out victorious in situations where he's outnumbered and outskilled multiple times. It'due south near ludicrous. Still, equally time goes on and he encounters stronger enemies such equally Overgrown Rover and Orochi, he begins to lose fights more than and more.
- Villainous Breakdown: He starts losing it the longer he fights with Saitama and seeing how outclassed he is.
- Walking Spoiler: His true motivations and the truth about his actions are major spoilers.
- Weak, but Skilled: Subverted every bit for extremely relative values of "weak" he is far from information technology, but Garou is noted equally posing a detail threat because, while previous monsters relied on brute strength to overwhelm heroes, Garou fights with bodily martial arts and specializes in redirecting his opponents' attacks instead of just countering them. Basically, his fighting style is geared specifically towards defeating heroes. Once he goes I-Winged Angel, he becomes this peculiarly in comparison to Saitama, equally while he's still much weaker (something he himself admits), he completely surpasses him in terms of martial arts and even manages to force him to fight "Semi-Seriously".
- Well-Intentioned Extremist: For all of his posturing, this is what he really is — by forcing the world to unite against his "evil", he's unifying information technology. That, and he really isn't a cruel person at all. Deconstructed by Saitama who notes his plan could only work by defeating Saitama and Saitama would not lost against Garou because Garou lacks the conviction to be The Paragon he really wants to be.
- What Measure Is a Non-Human?: Played with — Garou has a interesting mindset on what a monster should and shouldn't do, and other monsters question if he's either as well human or an outright scary, wild force of nature.
- Wild Card: Garou doesn't have any qualms about massacring weak "villains" or monsters that disappoint him. He also has a weird habit of letting the Heroes he savagely beats up live, merely so they can go stronger for the eventual rematch.
- The Worf Barrage: In the finish, his self-development-adaptability powers. Each hit of Saitama literally made him stronger and stronger until he became a demonic god-like being... so it simply couldn't go higher, and ended upwardly regressing him with each subsequent dial ultimately reverting him to his human course. Saitama literally killed his ultimate villain concept of Came Back Strong, one assault at the fourth dimension. Information technology's implied that it's considering deep down, he actually doesn't desire to exist a monster.
- World's Strongest Homo: At the noon of his ability, Awakened Garou, he's strong enough to wipe the flooring with the unabridged Southward-Class of the Hero Association save BLAST. He's at least equally strong equally Lord Boros because he was capable of lasting a significant corporeality of fourth dimension in a i on one flake with Saitama. It's ultimately unclear how strong he is really considering he purposely fights in a manner that ensures the people he attacks don't die and but obtain serious injury.
- Would Hurt a Kid: Garou has no hang-ups about punching Kid Emperor hard enough to transport him flying through the air. He also taunts the defeated S-Grade heroes by threatening to kill the boy who has been used equally a earnest throughout the story arc. This is subverted, however, as Saitama calls this bluff, pointing out that Garou is walking away from the boy instead of towards him (Saitama is the only person whose night vision is good enough to see this).
- Yous Are What You Hate: After finishing his drastic Motive Rant, he becomes outraged that Saitama isn't acting as a proper hero... which means that for all his hatred of heroes, he did have a concept of an platonic hero later all, and his actions, at their core, were built-in from a desire to make the globe a improve place, every bit described below.
- Younger Than They Look: Garou looks like he is in his mid-20s, however Chapter 134 reveals that he is but 18 years old.
- Zero-Blessing Gambit: Revealed to be his true modus operandi: he believes that just a thousand, unifying evil can force the world to set aside their own differences and stop oppressing the weak. Saitama calls him out on this every bit since non fifty-fifty Garou seems to actually approve for it; his gambit was the outcome of compromise and thus lacks full conviction.
Source: https://tvtropes.org/pmwiki/pmwiki.php/Characters/OnePunchManGarou
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